export enum CellType {
    Tree = 'tree',
    Character = 'character',
    Road = 'road',
    Home = 'home',
    Empty = 'empty'
}

export interface Exits {
    up: boolean;
    right: boolean;
    down: boolean;
    left: boolean;
}

export interface CellData {
    type: CellType;
    exits: Exits;
}

export interface CellGroupConfig {
    id: number;
    cells: CellData[];
} 